Typed up and added our contributions to the Fabrication Environment onto our team blog...
Throughout the creation of our Fabrication Environment each team member has been involved in numerous aspects and elements of the design process. Our contributions are listed below:
Cameron:
Building Model:
> Find objects (artworks, furniture, lighting etc)
Surrounding Buildings:
> Research
> Modelling
> Façade
> Textures
Presentation:
> 10 Still Images
> Team Blog
Crysis Environment:
> Skyboxes
> Time of day
> AI
> Birds (seagulls)
> Sound (natural / artificial)
> Water (level, colour, movement)
Individual:
> Blog
Alichia:
Building Model:
> Find objects (artworks, furniture, lighting etc)
Surrounding Buildings:
> Positioning the surrounding buildings within Sandbox2 and aligning with terrain
Presentation:
> Work Outcome Strategies
> Fabrication Plan
> Progress Report
> Team Blog
> Strategic Plan
> Timeline
Crysis Environment:
> Landscape
> Terrain
> Vegetation
> Mountains
> Skyboxes
> Time of day
> Fix Wharf / Pier
> Add Boats
> Add Harbour elements
> Lighting (natural / artificial - street lights / harbour lights)
> External furniture (wooden benches)
> Roads / sidewalks
> Water (level, colour, movement)
> Rock walls
Individual:
> Blog
Kenneth:
Building Model:
> Two buildings modelled
> Outer façade
> Underground floor space and walkway
> Concert Hall
> Internal floor spaces
Surrounding Buildings:
> Exporting and importing the files from 3dsMax into Sandbox2
Presentation:
> Renders
> Contextualisation
Individual:
> Blog
Essmael:
Presentation:
> 600 words
> Team Blog
> Speech
> Contextualisation
> Videos:
> 10 Still Images:
> Renders:
Individual:
> Blog
ARCH1392 - Digital Collaboration Studio
Member of TEAM OMEGA
Member of TEAM OMEGA
Friday, May 8, 2009
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