ARCH1392 - Digital Collaboration Studio
Member of TEAM OMEGA

Tuesday, May 12, 2009

Other teams 2 Strengths and 2 Weaknesses


Team Digitilism:

2 Strengths:

- Very nice realised model with very strong contextual information and good crysis environment with surrounding buildings. Environmental elements such as time of day, roads etc well realised and executed.

2 Weaknesses:

- The only aspect that affected the environment was that the building was not modelled to scale.

Aspects that could be added to my teams fabrication:

- Their use of texture on the surrounding buildings was great and we could definately implement this into our fabrication.

Team Orange:

2 Strengths:

- Come a very long way from previous presentation. Good introduction and context as well as artificial lighting. Amazing garden features and city elements (signs, bus stops, cars etc). Very good use of AI and interactivity.

2 Weaknesses:

- Could have explored their interior spaces more and how people relate and experience these spaces.

Aspects that could be added to my teams fabrication:

- We could utilise their excellent use of AI and interactivity with cars as well as their textures on the shop fronts at ground level.

Team E-volve:

2 Strengths:

- Really good take on presentation; informative, detailed and entertaining. Very realistic environment and context. Nice furnishings and interior textures.

2 Weaknesses:

- Could add 'oasis' elements such as more greenery / birds etc. Internal circulation could also be explored further.

Aspects that could be added to my teams fabrication:

- Their amazing use of interior textures, especially on walls could be implemented into our fabrication.

Team Urbans:

2 Strengths:

- Great progress from last presentation. The structure definitely suits the new site and the building looks very realistic and well realised.

2 Weaknesses:

- Scaling of textures on the exterior of the building could be explored.

Aspects that could be added to my teams fabrication:

- They were able to import a very accurate terrain heightmap which we could also do for our fabrication.

Team Atlar:

2 Strengths:

- Great progress and very realistic. Well contextualised and the underwater environment is amazing and very well developed.

2 Weaknesses:

- There are a few problems with textures and water within the building.

Aspects that could be added to my teams fabrication:

- We could utilise their use of underwater aspects as well as the use of moving trains / elevators and cars that drive.

No comments:

Post a Comment